Math.atan()
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The Math.atan() static method returns the inverse tangent (in radians) of a number, that is
{{InteractiveExample("JavaScript Demo: Math.atan()")}}
```js interactive-example // Calculates angle of a right-angle triangle in radians function calcAngle(opposite, adjacent) { return Math.atan(opposite / adjacent); }
console.log(calcAngle(8, 10)); // Expected output: 0.6747409422235527
console.log(calcAngle(5, 3)); // Expected output: 1.0303768265243125
## Syntax
```js-nolint
Math.atan(x)
Parameters#
x- : A number.
Return value#
The inverse tangent (angle in radians between and , inclusive) of x. If x is {{jsxref("Infinity")}}, it returns . If x is -Infinity, it returns .
Description#
Because atan() is a static method of Math, you always use it as Math.atan(), rather than as a method of a Math object you created (Math is not a constructor).
Examples#
Using Math.atan()#
Math.atan(-Infinity); // -1.5707963267948966 (-π/2)
Math.atan(-0); // -0
Math.atan(0); // 0
Math.atan(1); // 0.7853981633974483 (π/4)
Math.atan(Infinity); // 1.5707963267948966 (π/2)
// The angle that the line (0,0) -- (x,y) forms with the x-axis in a Cartesian coordinate system
const theta = (x, y) => Math.atan(y / x);
Note that you may want to avoid the theta function and use {{jsxref("Math.atan2()")}} instead, which has a wider range (between -π and π) and avoids outputting NaN for cases such as when x is 0.
Specifications#
{{Specifications}}
Browser compatibility#
{{Compat}}
See also#
- {{jsxref("Math.acos()")}}
- {{jsxref("Math.asin()")}}
- {{jsxref("Math.atan2()")}}
- {{jsxref("Math.cos()")}}
- {{jsxref("Math.sin()")}}
- {{jsxref("Math.tan()")}}
- CSS {{cssxref("atan()")}} function