Math.acos()
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The Math.acos() static method returns the inverse cosine (in radians) of a number. That is,
{{InteractiveExample("JavaScript Demo: Math.acos()")}}
```js interactive-example // Calculates angle of a right-angle triangle in radians function calcAngle(adjacent, hypotenuse) { return Math.acos(adjacent / hypotenuse); }
console.log(calcAngle(8, 10)); // Expected output: 0.6435011087932843
console.log(calcAngle(5, 3)); // Expected output: NaN
## Syntax
```js-nolint
Math.acos(x)
Parameters#
x- : A number between -1 and 1, inclusive, representing the angle's cosine value.
Return value#
The inverse cosine (angle in radians between 0 and π, inclusive) of x. If x is less than -1 or greater than 1, returns {{jsxref("NaN")}}.
Description#
Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).
Examples#
Using Math.acos()#
Math.acos(-2); // NaN
Math.acos(-1); // 3.141592653589793 (π)
Math.acos(0); // 1.5707963267948966 (π/2)
Math.acos(0.5); // 1.0471975511965979 (π/3)
Math.acos(1); // 0
Math.acos(2); // NaN
Specifications#
{{Specifications}}
Browser compatibility#
{{Compat}}
See also#
- {{jsxref("Math.asin()")}}
- {{jsxref("Math.atan()")}}
- {{jsxref("Math.atan2()")}}
- {{jsxref("Math.cos()")}}
- {{jsxref("Math.sin()")}}
- {{jsxref("Math.tan()")}}
- CSS {{cssxref("acos()")}} function