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EvalError() constructor

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The EvalError() constructor creates {{jsxref("EvalError")}} objects.

Syntax#

new EvalError()
new EvalError(message)
new EvalError(message, options)
new EvalError(message, fileName)
new EvalError(message, fileName, lineNumber)

EvalError()
EvalError(message)
EvalError(message, options)
EvalError(message, fileName)
EvalError(message, fileName, lineNumber)

[!NOTE] EvalError() can be called with or without new. Both create a new EvalError instance.

Parameters#

  • message {{optional_inline}}
  • : Human-readable description of the error.
  • options {{optional_inline}}
  • : An object that has the following properties:
    • cause {{optional_inline}}
    • : A property indicating the specific cause of the error. When catching and re-throwing an error with a more-specific or useful error message, this property can be used to pass the original error.
  • fileName {{optional_inline}} {{non-standard_inline}}
  • : The name of the file containing the code that caused the exception
  • lineNumber {{optional_inline}} {{non-standard_inline}}
  • : The line number of the code that caused the exception

Examples#

EvalError is not used in the current ECMAScript specification and will thus not be thrown by the runtime. However, the object itself remains for backwards compatibility with earlier versions of the specification.

Creating an EvalError#

try {
  throw new EvalError("Hello");
} catch (e) {
  console.log(e instanceof EvalError); // true
  console.log(e.message); // "Hello"
  console.log(e.name); // "EvalError"
  console.log(e.stack); // Stack of the error
}

Specifications#

{{Specifications}}

Browser compatibility#

{{Compat}}

See also#

  • {{jsxref("Error")}}
  • {{jsxref("Global_Objects/eval", "eval()")}}