DataView.prototype.setUint32()
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The setUint32() method of {{jsxref("DataView")}} instances takes a number and stores it as a 32-bit unsigned integer in the 4 bytes starting at the specified byte offset of this DataView. There is no alignment constraint; multi-byte values may be stored at any offset within bounds.
{{InteractiveExample("JavaScript Demo: DataView.prototype.setUint32()")}}
```js interactive-example // Create an ArrayBuffer with a size in bytes const buffer = new ArrayBuffer(16);
const view = new DataView(buffer); view.setUint32(1, 4294967295); // Max unsigned 32-bit integer
console.log(view.getUint32(1)); // Expected output: 4294967295
## Syntax
```js-nolint
setUint32(byteOffset, value)
setUint32(byteOffset, value, littleEndian)
Parameters#
byteOffset- : The offset, in bytes, from the start of the view to store the data in.
value- : The value to set. For how the value is encoded in bytes, see Value encoding and normalization.
littleEndian{{optional_inline}}- : Indicates whether the data is stored in little- or big-endian format. If
falseorundefined, a big-endian value is written.
Return value#
{{jsxref("undefined")}}.
Exceptions#
- {{jsxref("RangeError")}}
- : Thrown if the
byteOffsetis set such that it would store beyond the end of the view.
Examples#
Using setUint32()#
const buffer = new ArrayBuffer(10);
const dataview = new DataView(buffer);
dataview.setUint32(0, 3);
dataview.getUint32(1); // 768
Specifications#
{{Specifications}}
Browser compatibility#
{{Compat}}
See also#
- JavaScript typed arrays guide
- {{jsxref("DataView")}}
- {{jsxref("ArrayBuffer")}}
- {{jsxref("Uint32Array")}}